Test - Gameloft
I did this model as a test to join to Gameloft in Spain. They send me a random concept and I had to do Hipoly, lowpoly model with 5k trys and make diffuse, specular and normal map (I also did a glow map). Texture maps was limited to a maximum of 1k texture. After modeling hi poly model I did an unwarp UV map with 3DS max and I baked with Xnormal.
Concept done by Redsteam Gameloft.