Freelance work

I get hired by Eduardo Simon to create lowpoly model and UV maps of this fantastic model.


I did it between Zbrush and 3DS Max. Here you can view some pictures of the model. I baked textures with Xnormal from hi-res model polypainted.


Hi res model and polypaint design by Eduardo Simon.

image 1
Lowpoly model and wire preview inside 3DS Max

image 2
Diffuse and Normal map