Ancient Raids

Final videogame project for Android/iOS


Ancient Raids is a RTS videogame I'm developing for my videogame master. All content here is made by myself (concept, modeling, texturing).

I created terrain with Mudbox, World Machine and Photoshop.

Houses and turret were made with Zbrush and/or 3ds Max. Characters have less than 1k triangles with 512x512 maps. Textures were made with Zbrush and Photoshop.

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404 Triangles - 1x512x512 map (Diff, NM, Spec)

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276 tris - 1x512x512 map (Diff, NM, Spec)

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Hipoly model

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Lowpoly model with 512x512 maps

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1k heightmap with diffuse texture