My name is Sergio Anes Alcolea and I'm a 3D designer and artist from Spain.
I started my career working as an Industrial Design Engineer in Spain for almost 5 years. In 2011 I started working with Zbrush in my spare time and now I'm working as a Freelance Character Artist for the videogame Industry, but I'm focusing to work to film industry too.
At June of 2013 I joined to Open Source Unvanquished Project as Character Modeler, a FPS with some of RPG. This was my first videogame project based on quake 3 engine. I'm still working on that fantastic videogame.
In 2014 I started to work as 3D Character Artist at Dark Synergy Studios on its videogame Wake Up Call, which uses UDK4 engine and recently, it has been greenlight on Steam.