About me

Hello everybody,

My name is Sergio Anes Alcolea and I'm a 3D designer and artist from Spain. 

I started my career working as an Industrial Design Engineer in Spain for almost 5 years. In 2011 I started working with Zbrush in my spare time and now I'm working as a Freelance Character Artist for the videogame Industry, but I'm focusing to work to film industry too.

At June of 2013 I joined to Open Source Unvanquished Project as Character Modeler, a FPS with some of RPG. This was my first videogame project based on quake 3 engine. I'm still working on that fantastic videogame.

In 2014 I started to work as 3D Character Artist at Dark Synergy Studios on its videogame Wake Up Call, which uses UDK4 engine and recently, it has been greenlight on Steam.

 

Creative Software:

Engineering software: